AI Insights · Timothy · January 2023
Top 5 Apple Arcade Games Performance on Android in Greece - Q4 2022
Discover the performance trends of the top 5 Apple Arcade games on Android in Greece during Q4 2022, including weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the performance of the top 5 Apple Arcade games on the Android platform in Greece showed varied trends across downloads, revenue, and active users, according to data from Sensor Tower.
Snake.io - Fun Snake .io Games experienced a gradual increase in weekly downloads, starting from 3.4K in early October and peaking at around 7.4K in the last week of December. The game’s weekly revenue saw a notable rise, reaching up to $7 in early December, while weekly active users grew steadily from 31.9K to 41.1K by the end of the quarter.
Chess - Play and Learn showed remarkable growth in weekly downloads, starting at 1.1K in late September and culminating at approximately 5.9K in the final week of December. The weekly revenue followed a similar upward trajectory, peaking at $723 in the last week of December. Active users also increased significantly, from 11.6K in late September to 30.2K by the end of the quarter.
Hill Climb Racing had a stable performance in terms of weekly downloads, averaging around 3K in October and slightly decreasing to 2.2K by the end of December. The game’s weekly revenue saw minor fluctuations, reaching a high of $21 in mid-November. Active users remained relatively steady, peaking at 27.1K in early November before settling around 22.6K by the end of December.
Sonic Dash Endless Runner Game maintained a consistent weekly download rate, averaging around 1.9K throughout the quarter. The game's weekly revenue was modest, with a peak of $28 in late November. Weekly active users showed stability, fluctuating slightly around the 15K mark.
Asphalt 8 - Car Racing Game saw steady weekly downloads, starting at 1.5K in late September and peaking at 1.9K in early December. The weekly revenue had minor peaks, reaching up to $141 in the last week of December. The game’s active users trended downwards, starting at 4.1K in late September and ending at 3.4K by the close of the quarter.
For more detailed insights and data, visit Sensor Tower.